![]() ![]() Sets how fast an unclaimed vehicle will despawn. Silences specified player for specified time Sets if the server displays death messages. Sets if connect/disconnect messages are displayed on the server. Lower values means players will be silenced before. Sets how much time an unmodified and unclaimed structure should exist before decay. Set higher or lower seems to affect negatively. Set low if you notice a delay when players connect, Default is 200 Set this high if players take too much time when downloading structures for the server. This regulates how many packets will be used for the initial structure synchronization per frame.
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